* Bumped maximum camera count from four to eight. It shows a missing symbol, and you can replace the media via a right-click (or control-click) on the layer. * When a reference layer file cannot be found, the program now keeps the layer instead of removing it. * Hardware acceleration for jpeg video assist images–on macOS Apple Silicon machines and Windows with Intel graphics. * Audio track reading HUD in animation workspace can be popped out into separate window. This allows you to play back composited layers as you shoot a take. * Option to add an exposure as a reference layer. * Improvements for blocking/rehearsal animation: step by tag and auto-tag first frame in multi-shoot. You can use this to mark frames for some post-production reason, or as a way to quickly show/hide sets of frames. (In the X-Sheet, add a ‘TAG’ column to see tags.) The tags move with the frames as you edit. Right-click on the timeline (or control-click on macOS) and apply a tag from the contextual menu. * Frame Tags: Add colored tags to captured frames in the timeline or x-sheet. Add a group via the Arc hamburger menu, then drag channels into it.
* Axis groups: organize your motion control axes into groups. Dragonframe 5.2.0* Added Leica SL / SL2 / SL2-s support.